Thanks Blackfox.
And plystire, what I mean is so that I can have multiple groups of people, and with one, they are facing away. when you shoot one, they all react.
With the next, the same happens, however, i must use different global variables so that the groups dont act on each other, where if one reacts, so does the other, as it is somewhat a stealth game (just this level so far but I will have more) that I am making.
Thanks
Windows 7 ultimate x64, Intel i7, 4 GB RAM, NVIDIA GEFORCE 330m 1GB
Flash Star Game Creations