no, just reduce the number of guards. 46k polys will probably go a lot faster if you test without enemies.
first, make sure you trigger ALL of your enemies and make NONE of them spawn at the start.
second, be sure to never have too many enemies running at the same time. for your comp, I'd suggest never more than 2-3. in WWC, which is aimed at a slightly higher end PC, I still never allow more than 5-6 at a time.
tell me your FPS with and without enemies in the map. then we'll see.
(also your polycount with and without)
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