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FPSC Classic Product Chat / Sprites Sound Toooooooo Loud

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old_School
16
Years of Service
User Offline
Joined: 29th Aug 2009
Location:
Posted: 5th Nov 2010 02:30
Anyone know how to turn down the sound or area effect sound of the torch sprite? I can hear the thing half way across the map.
Pain
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 4th Apr 2007
Location: Lake Orion, MI - USA
Posted: 5th Nov 2010 07:50 Edited at: 5th Nov 2010 08:00
use a sound aeditor to -amplify the sound and save as .wav file and then replace with that one or change the original name to (fire1).

Audicity is a free sound editor that you can use to do this.

thats what I did to adjust the sound for FPSC.

Edit: I am prety sure there is a way to change the distance for the sound on the entity... I just don't remember how tho.. I think its in the .FPE File. I will look and see if I can figure it out.

Edit #2: Another thing you can do is add the spirit right click on it and change the start script from repeatsound.fpi to appear1.fpi

then create a sound zone, change the main script to soundloopinzone.fpi now go down to sound0 and change the sound to the sound you would like (which fire usualy is under: \The Game Creators\FPS Creator\Files\audiobank\atmos) click ok, now left click the sound zone to move it hold shift to make its effective area larger until its the size you would like it. left click again to place it. Now test the game. see if its good enough or not. then edit and test again.

let me know how that works.

pain

Me = noob

and i love The TGC : )
old_School
16
Years of Service
User Offline
Joined: 29th Aug 2009
Location:
Posted: 5th Nov 2010 15:11
Tried all this, still is not working in multi player mode. I guess it only reads defult in multi player. Owell I have the source code now. Ill just edit the games code and make it more like single player for editing reasons

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