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Dark GDK / Problem loading object

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Yero007
14
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Joined: 6th Nov 2010
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Posted: 6th Nov 2010 13:29
When I run the game, the object is black.
I attached a picture. The object is a concrete tile, with a brick wall and a sofa on it.
The object was built in 3d World Studio.
In 3d world studio, the object has graphics.
In the games folder I included everything 3D World Studio exported.
My video card is an ATI HD3450. Int



[img]null[/img]

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IanM
Retired Moderator
22
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Joined: 11th Sep 2002
Location: In my moon base
Posted: 6th Nov 2010 15:03
The code and the picture tell us nothing. Upload the model, because that's probably where the problem is.

Utility plug-ins (26-JUL-2010)
I'm applying terms of use that require you to wear a red nose and honk a horn whenever you use the Internet
Yero007
14
Years of Service
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Joined: 6th Nov 2010
Location:
Posted: 6th Nov 2010 16:03
Here are the .x model,exported and the .3dw save.

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IanM
Retired Moderator
22
Years of Service
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Joined: 11th Sep 2002
Location: In my moon base
Posted: 6th Nov 2010 22:55
Ok, that's the problem - 3DWS has exported your model using it's own internal texture format - STF. Unfortunately for you, the .STF files are not supported by the GDK (or anything else outside of 3DWS as far as I can tell).

If you use a standard image format (TGA, JPG, PNG, DDS or even BMP) and retexture and everything should work just fine.

Utility plug-ins (26-JUL-2010)
I'm applying terms of use that require you to wear a red nose and honk a horn whenever you use the Internet

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