Anyone that uses 3D Studio MAX know how to change the coordinate system in MAX to the way like in DBpro (or DirectX).
3D Studio MAX default coordinate system is:
Positive X pointing TOWARDS right
Positive Y is pointing OUTWARDS the screen.
Positive Z is pointing UPWARDS
Can it be change into the smillar coordinate system in DBpro, as in
Positive X pointing towards RIGHT
Positive Y is pointing UPWARDS
Positive Z is pointing INWARDS the screen.
It is ok if the +Z is pointing OUTWARDS the screen too, as I am using Deep Exploration to convert the model into .X, and it allows me to change into left handed coordinate system.
Any ideas? Thanks!
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