Its in the smoothing, Me for my bots I don't use smoothing of any sort
I don't like the way it looks, if i'm going to use smoothing of any sort id like it to look better then just a plan o smoothing, because it takes the bulky look out of things.
But heres a link on smoothing, this doesn't fix much of the prob
but its an idea of what your prob is... im thinking it would take a shader the same as what blender is using. I made a bot and after I was done I rendered it and saw all the flat faces hahahaa and all I could do was move the vortexes to make the model look better... but not much I could do to fix the prob completely
http://www.blender.org/documentation/htmlI/x2681.html
I dont know how to spell