You need to have the 118.beta 3 download as it the water stuff in it.
At that point put in a trigger zone and assign it has the water script.
;Artificial Intelligence Script
;Header
desc = setup water
;Triggers
:state=0:water=1,waterfogdist=2000,waterheight=495,state=1
;End of Script
List of things you can use:
* Added water "effects" such as water physics, swimming, water ripple, water splashes...etc
* Added WATERFOGDIST=X to change how far away the underwater fog is
* Added WATERFOGBLUE=X to change the blue value of the water's underwater color
* Added WATERFOGGREEN=X to change the green value of the water's underwater color
* Added WATERFOGRED=X to change the red value of the water's underwater color
* Added WATERBLUE=X to change the blue value of the water's color
* Added WATERGREEN=X to change the green value of the water's color
* Added WATERRED=X to change the red value of the water's color
* Added WATERSPEED=X to change the water ripple speed
* Added WATERHEIGHT=X to specify the water's Y position
* Added WATER=X to toggle water on and off
* Added Water
Hope this clears things up for you.
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