Hi,
I have a very good idea for having a very good system of driving for FPSC.
Actually I can't do this with FPI scripting system and maybe no one else can do this as easy as is in my mind but if anyone trying this on the source of FPSC we will have a very nice driving system on FPSC.
I know some guys made driving system before but they aren't as good as this idea.
I know C# and I just made this with another game engine using C# but I don't know Dark basic

Maybe the original programmers of FPSC like to add this to the next version of FPSC.
Idea:We need 3 scripts for 4 wheel vehicles like the picture:

And we need one main car model and 1 wheel for it,then by using the wheel's model for 4times in the right place we can have a very good vehicle system.
80% of the car and for wheel's script are same as they work together but just the wheels spin and two front wheels have to rotate faster than car by pressing left and right arrows and other two wheels have to rotate just like the car as in the real world it is like this.
Have our guns was a mistake!!!
I am PaYaM