I'm more into problem solving than creating full games, so because of that I'm trying to implement a collision system with sliding collision etc on my own (without a plug-in).
Sliding collision is going well so now I am trying to allow the player to stand on top of objects. I seem to have run into a problem with GDK's collision.
Using this code to debug the collision:
if (dbObjectCollision (box, sphere))
dbText (400,20,"Colliding with box");
else
dbText (400,20,"Not colliding with box");
The sphere is set to sphere collision.
This with the box set to polygon collision:
This is with the box set to box collision:
Am I missing something or is the only way to get reliable collision with a plug-in?
Cheers
Sam