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2D All the way! / Trillion Art

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MMM
13
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Joined: 21st Jan 2009
Location: NSW, Australia
Posted: 14th Nov 2010 06:54 Edited at: 18th Nov 2010 18:14
For those who missed it, a 'Trillion' is a 5x5 square character with three legs - so 2 of the 25 squares are never used except during animation. The idea is that the design conveys the dead minimum information a person needs to understand a character's personality. You can find working examples of these guys in the Ball demo, linked in my sig.


For an opening post, I figured I'd just start with the characters I've already done. These are for the Trillion Ball demo - so they're meant to be fighters. I'll be doing more of these guys soon.





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Neuro Fuzzy
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Joined: 11th Jun 2007
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Posted: 14th Nov 2010 09:51
Couldn't resist

So wut, its not *exactly* a trillion xD


I can see using these a lot in tha future!

MMM
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Location: NSW, Australia
Posted: 15th Nov 2010 03:57 Edited at: 18th Nov 2010 18:13
That's great Fuzzy!!!

See how it's possible to get some really neat results from the Trillion formula?


As another example, I did some animals. All this art has sprite sheets to go along with it. The sig demo shows them in action pretty good.




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_Pauli_
AGK Developer
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Location: Germany
Posted: 17th Nov 2010 12:26 Edited at: 17th Nov 2010 12:34
What an interesting little concept!
I just had a go at some Trillions too.

Rambo - Mario - Koopa



Edit:
Did you know that a Trillion is a number in German? It means a one with 18 zeros.

Now the plot thickens, the fps decreases, and the awesomeness goes through the roof.

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MMM
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Posted: 18th Nov 2010 16:50 Edited at: 18th Nov 2010 18:03
@Pauli: man, I didn't even have to read your post before I knew what was happening in that picture - I bet rambo would have been the trickiest. Nice job!

I also did some more, experimenting with monochrome and shapes. This is totally without colour:







EDIT: Aww, dropbox appears to be flipping out right now... It'll be up again soon. Using forum upload temporarily.

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_Pauli_
AGK Developer
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Posted: 18th Nov 2010 17:41 Edited at: 18th Nov 2010 17:42
Oh MMM, you have started something
It's so fun to create these little things. It's exciting to see how much detail and soul you can put into those 25 pixels!

Here's another Trillion trio:

Bart Simpson - Marine Soldier - Santa Clause



By the way, you can just upload one image to your post here, copy it's address and edit the post to paste in this image!

Now the plot thickens, the fps decreases, and the awesomeness goes through the roof.

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MMM
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Location: NSW, Australia
Posted: 18th Nov 2010 18:06 Edited at: 18th Nov 2010 18:07
Done and done.

I'm really liking santa and the soldier, Pauli. It's like instant recognition! Bart's colours are bleeding on my screen though - so I think I'm missing something there (hair works wonders though).

Also, I got carried away here...



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Virtual Nomad
Moderator
16
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Joined: 14th Dec 2005
Location: SF Bay Area, USA
Posted: 20th Nov 2010 06:09 Edited at: 20th Nov 2010 06:52
ok, i'll bite:



updated: i decided they shouldn't be barefoot on the first date

oh, and yes. i realize the rule is a 5x5 character, not characters. alas, some of them looked bored so i gave them something to do.

Virtual Nomad @ California, USA . DBPro V7.5
AMD Phenom™ X4 9750 Quad-Core @ 2.4 GHz . 8 GB PC2-6400 RAM
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David Gervais
Retired Moderator
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Joined: 28th Sep 2005
Location: Montreal, Canada
Posted: 20th Nov 2010 16:05 Edited at: 20th Nov 2010 16:08
My Contribution..



Santa, Robin Hood, Astronaught, Miner

Cheers!

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thenerd
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Joined: 9th Mar 2009
Location: Boston, USA
Posted: 20th Nov 2010 18:29
I had a cool idea, if you haven't already thought of this. For Trillion Ball, you should create some sort of in-game editor. Players could create their own characters, and then upload them to a gallery that is also accessable from the game. They could share and download characters to play as. A useless feature, but it would be cool...

Virtual Nomad
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Posted: 20th Nov 2010 19:39 Edited at: 20th Nov 2010 19:56
i present to you, "First Date: A 30 Second Trillion™-Based Love Story" - Part One (I might make a trilogy out of this for the Lifetime Channel)



Virtual Nomad @ California, USA . DBPro V7.5
AMD Phenom™ X4 9750 Quad-Core @ 2.4 GHz . 8 GB PC2-6400 RAM
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Phaelax
DBPro Master
19
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Joined: 16th Apr 2003
Location: Metropia
Posted: 21st Nov 2010 07:38
This "dead minimum" info is just too minimum for me to figure out what half these pictures are.

"Only the educated are free" ~Epictetus
"Imagination is more important than knowledge..." ~Einstein
Kevin Picone
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Location: Australia
Posted: 22nd Nov 2010 06:27
PrimalBeans
11
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Location: The sewer.... hunting alligatiors.
Posted: 10th Dec 2010 01:00
Im not really sure if i did this right but here goes:



some one forgot to flush!!!
LOL sorry couldnt come up with anything else...

PrimalBeans
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Posted: 10th Dec 2010 01:03
mr nomad sir your animation is pretty frickin awsome...

Virtual Nomad
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Posted: 10th Dec 2010 04:19 Edited at: 10th Dec 2010 04:23
Quote: "your animation..."

not bad for 5x5 grid-work, eh? glad you like. one problem with it:

i'm still waiting for a call from Lifetime. until then, i'll hold on the rest of the trilogy.

also, i think some people are missing the "with 3 legs" aspect from the trillion definition/restriction (yours & david's). it's why i only claimed "trillion™-based" on the animation since it starts out as a "true" trillion (like the other statics i offered), then simply becomes a 5x5 grid animation.

Virtual Nomad @ California, USA . DBPro V7.5
AMD Phenom™ X4 9750 Quad-Core @ 2.4 GHz . 8 GB PC2-6400 RAM
ATI Radeon HD 3650 @ 512 MB . Vista Home Premium 64 Bit

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