this is my code :
#include "DarkGDK.h"
void DarkGDK (void)
{
int attacco;
int difesa;
int agilità ;
char nome[50];
char cognome[50];
char nickname[50];
dbSyncOn ();
dbSyncRate (60);
dbSetWindowTitle("Space ONE MMORTS");
dbMakeObjectSphere(1,20,100,100);
dbPositionObject(1,0,0,0);
dbPointCamera(0,0,0);
dbLoadImage("C:\\Document and Settings\\Simo\\Desktop\\tutto\\mmorpg\\mmorpg\\media\\texture\\tex_terra",1);
dbTextureObject(1,1);
dbMakeLight(1);
dbPositionLight(1,10,10,10);
dbPointLight(1,0,0,0);
while (LoopGDK())
{
dbControlCameraUsingArrowKeys(0,1,1);
dbSync();
}
return;
}
when i start debug my ball is completely black!!