Dear Mods:
Not a lot of people visit the community comp board and I'd really like feedback on my game, hence the duplicate wip thread. If you don't want both then lock the other one, that's your call. Thanks.
Santa Down
An Epic Chimney Falling Adventure!
After many failed designs I've finally come up with a simple yet fun game concept(well I hope it's fun) for the Christmas game compo.
Game play consists of guiding Santa as he falls through chimneys to deliver toys. All you have to do is avoid obstacles using the arrow keys. As simple as that. When you avoid an obstacle, you gain a score modifier and your speed increases. The more score modifiers the larger your final level score. If you hit an object you loose one health and your score and speed modifier are reset to zero.
There are 100 levels in all, each more difficult then the rest. Most are locked until you've reached a certain overall score or have beat so many of a certain difficulty level.
There will be two extra game modes, sudden death where you have no health and are falling at maximum speed and infinite chimney where it's a normal game but with infinite falling.
Multiplayer consists of a split screen of the infinite falling level, first player is wasd, second player is arrow keys. Last one to survive wins.
If I have time I'll add achievements for players to earn.
Day 1:
Spent all day working on it and am actually nearing completion of the core game. Only thing left is player stats, the multiplayer level, and a few options. Once I get the bugs out(mostly collisionVSspeed/score issues) I'll upload a demo for peps to tryout.
Screenshots:
(note: these are all wip and not all the content has been added yet)
Level Select Screen:
Chimney Level Screen:
...seriously, my sig was deleted because of 8 pixels? Oh well, no hard feelings to the mod who did it.