Quote: "1) change the speed of the cars, i.e. 4 rows of cars, 4 different speed and different directions, and you need more different cars, maybe with one special car if you collide with it you will gain points."
I actually have the different directions coded in the game, its just not implemented because of the level editor. I will fix that.
As for the different cars, these cars are placeholders, I will eventually change them into different cars. The gain points idea is a good idea, I don't know where I'd use points though...
Quote: "2) the same for the boats, use alligators, boats, woods, but more images are needed."
Again, these are just some placeholder graphics.
Quote: "3) the main char can be a mouse, a little girl/boy, a pink pig. i know the image you used is for testing."
Yeah, I'm going to make it a boy or girl, there is going to be a character selection.
Quote: "4) walls idea is great. use also images of trees or bushes to block the way."
Wow... I didn't thinks of trees, thanks for the ideas!
Quote: "5) the target can be a different fruit or jewel, i.e. an apple for the first level, a cherry for the second, banana for the third and so on."
Hmm... I don't know that can be a bit strange seeing as the title is 'Emerald', but I see what you mean. Maybe different colored emeralds?
Quote: "6) place some eye candy around your levels."
I had an idea of doing that, but never got around to designing a system for it.
Thanks for the compliments and suggestions.