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FPSC Classic Product Chat / 1.18 stock weapons edit

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Layken
16
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Joined: 8th Apr 2010
Location: Tam gdzie mnie niema
Posted: 20th Nov 2010 20:47
How I can edit (for exemple add silencer) 1.18 stock weapons?

When I use this tutorial:

http://www.youtube.com/watch?v=GpoUoVEqN64

http://www.youtube.com/watch?v=gfDOMpdAk5s

I can't assing silencer to gun bones (animation)
Layken
16
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Joined: 8th Apr 2010
Location: Tam gdzie mnie niema
Posted: 21st Nov 2010 18:27
Please help!!!
Cyborg ART
19
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 21st Nov 2010 18:34
I dont know how Fragmotion works, so I cant help you. Sorry

Layken
16
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Location: Tam gdzie mnie niema
Posted: 21st Nov 2010 18:41
What program should I use to edit this?
Cyborg ART
19
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 21st Nov 2010 19:21
I believe it would be Fragmotion, maybe together with Milkshape?
That way you use Fragmotion to convert it into a .ms3d file, then use Milkshape to add/model meshes (silencer etc) then assign it to the joints. You can export to DirectX from Milshape.


But I think that would be an unnecessary way to go, and a bit expensive too.

Layken
16
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Location: Tam gdzie mnie niema
Posted: 21st Nov 2010 19:28
In milkshape I have the same problem
Cyborg ART
19
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 21st Nov 2010 19:46
Could you post a screenshot of how it looks in both softwares?

Layken
16
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Joined: 8th Apr 2010
Location: Tam gdzie mnie niema
Posted: 21st Nov 2010 20:03 Edited at: 21st Nov 2010 20:04
When I run animation silencer is animated too but far from weapon
Layken
16
Years of Service
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Joined: 8th Apr 2010
Location: Tam gdzie mnie niema
Posted: 22nd Nov 2010 14:34
how I can rig it?
Cyborg ART
19
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 22nd Nov 2010 19:09
You have to find the right bone, Try the FIRESPOT. If attached to this bone it will move with the gun.

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