Here, try my version of motion trail. You can tweak the parameter constants located at the begining of the code.
NUM_TRAIL - defines how many clones of the original object are created for the trail. Note that this does not directly imply how long the trail is. The actual length of the trail that you see will depending on how fast the trail fades, and the trail capturing interval. (See below)
TRAIL_OBJ - defines what is the starting object number that is reserved for clone objects used in the motion trail.
TRAIL_FADE - defines how fast each trail shadow fades. A smaller fade value will fade slower than a larger one. It can be a real number as well, such as 0.01.
TRAIL_CAPTURE_INTERVAL - defines how frequent the motion trail is being captured. A smaller value means the motion trail is capture more frequently and it will produce a more intense motion trail, i.e. the trail shadow are closer among each other.
Good luck!
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