Quote: "i want to get rid of the white texture that the modeler puts on the object so that i can put the new texture on."
Hum, I think you're mixing the two things, color and texture, up. The 'white texture' you refer to here, is not a texture, but a color. And, you don't need to put another color on the object if you are texturing it (well, you can, but it isn't allways necessary).
Secondly, you forgot to upload the texture too.

And, one other thing, related to your code, why are you using 'pitch object down 1,1' to rotate an object? The command to rotate an object is 'ROTATE OBJECT Object Number, XAngle, YAngle, ZAngle', or you can rotate around only one axis, using one of these three commands:
XROTATE OBJECT Object Number, XAngle
YROTATE OBJECT Object Number, YAngle
ZROTATE OBJECT Object Number, ZAngle
Cheers
SLAYER RULES! YEAH, MAN!!