Quote: "in x9 when i run a testgame preview i got so much bloom. is there a shortcut key to remove bloom? "
It's a Beta, there's bound to be issues and many things might be broken or incomplete.. Anyways, the next Beta release will contain a proper Bloom shader that won't burn out your eyesockets.

It's not advised to build ANY game with the current Beta, it's far from good and will most likely either break somehow, or frustrate you to no end.
The shaders work more or less the same yes, the paths might be different but the general idea remains the same.. As for your screenshot, I have it right here:
While it's not perfect, I'd say it's a start into the right direction.. Although the massive amount of awkward wobblyness is a bit.. awkward? And it appears to cut of some entities that are placed in the water. (e.g. Barrels in second screenshot)
EDIT : Please do note that this is one of the more recent compilations from GoogleCode, your version might be slightly different with other issues to deal with as there hasn't been any update since Beta 3 out yet, and this is a few fixes/additions ahead.
Back from the dead!