ok have tried that, redone the root bone at x0,y0,z0 and even rigged the charcter again, saved, exported but it still does a horizontal frame every time before it attacks in FPSC but not in MILKSHAPE the skeleton is the same as a model pack and that model behaves with no issues both have same FPE... no idea why this is happenning.
The charcter does not get stuck in the floor or animate on the spot it just flips horizontal before it attacks in FPSC...no idea where I am going wrong..... I have even reloaded FPSC again but no joy.....a real pain this is!!!
Any ideas would be appreciated while i still have some hair hahahahahahahahahaha