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Geek Culture / [LOCKED] NaGaCreMo '11

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Yodaman Jer
User Banned
Posted: 3rd Dec 2010 16:40 Edited at: 8th Jan 2011 22:04
b]We got mentioned in the newsletter! [/b]




UPDATE: 1-8-2011

This is the last year we'll be known as NaGaCreMo. NaGaCreMo is being re-branded as InGaCreMo (Internationl Game Creation Month) to make it clear that it is an international event, and not restricted to just one nation.

It's that time of year again!

NaGaCreMo: interNational Game Creation Month was started back in 2008. Its simple goal is to motivate programmers to accomplish something related to a programming project before January 31st, 2011, without being a competition. This means there are no rewards, besides the warm fuzzy feeling of accomplishment you've given yourself.

Any programming project is accepted as well as any language and game making tool, but there are a couple of guidelines:

[1]-If you're programming/making a game with anything besides a TGC product you won't be able to start a WIP thread, although you can still add the project to the NaGaCreMo thread.

[2]-Make sure you're programming something that will run on Windows (that's the most popular OS on this forum ).

[3]-You can use your own hand-crafted media (music, graphics, textures, anything) or royalty-free media. The choice is up to you, as long as you don't infringe any copyright.

As people sign on to this and tell us what their projects are, I hope to be able to contact one of the newsletter people (Richard Vanner for example) and have them include information about NaGaCreMo for the January newsletter (if I had remembered about NaGaCreMo this year instead of being reminded about it in the Posting Competition I'd have contacted him in November and asked him to mention it then). If your project is in a working, shareable state perhaps it could be mentioned in the newsletter as well.

And so...the sign-up list. Who's interested?

To sign up, you must say the following...



I, CoffeeCoder, pledge to complete a working game/game demo before January 31st, 2011

My project will be a small platform game starring a marble and I'll build a level editor alongside it.

People who've signed up:



For anybody who wants the NaGaCreMo banner (created by thenerd) for your sig, here's the code you'll need to copy into your signature:


Or you can use Deathead's design:




--------------------------------------------------

Links to Projects

Menu Maker - By Pictionaryjr
Drive - By Eminent
Doodle Race - By TheComet
Bashteroids! - By Baxslash
"A Little Epic" - Level Editor - by CoffeeCoder

budokaiman
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Posted: 3rd Dec 2010 16:43 Edited at: 3rd Dec 2010 16:44
I, budokaiman_, pledge to complete a working game/game demo/general

project before January 31st, 2011

I'm thinking about doing a 2d survival/horror game.




Mystic-Mod: Putting the fear back into sliced bread since 4th May 2010
Fatal Berserker
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Posted: 3rd Dec 2010 17:10
I Fatal Berserker will complete my first OpenGL game before jan 31st, 2011.

Smoke me a kipper, ill be back for breakfast.

MMORPG -- Many Men Online Role Playing as Girls

G.I.R.L -- Guy In Real Life
Serial Velocity
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Posted: 3rd Dec 2010 17:15
Oh, why not. xD

I, SerialVelocity, pledge to complete a working game/game demo/general project before January 31st, 2011.

Hopefully I should release a fully playable demo of Transcendent (successor to starscape) by then.

Deathead
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Posted: 3rd Dec 2010 17:28 Edited at: 3rd Dec 2010 17:29
I, Deathead, pledge to complete a working game/game demo/general

project before January 31st, 2011


TheComet
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Posted: 3rd Dec 2010 17:33 Edited at: 3rd Dec 2010 17:33
I, TheComet, pledge to complete a working game/game demo/general project before January 31st, 2011.

Since it is the christmas time of the year, and I missed out in the Santa competition, I will make one about Santa. It will be a 2.5D side-scroller shoot-em-up style of game with level editor Prepare your bladder for imminent release to my amazingness!

TheComet

Eminent
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Posted: 3rd Dec 2010 17:44 Edited at: 3rd Dec 2010 17:45
I,Eminent , pledge to complete a working game/game demo/general

project before January 31st, 2011


JLMoondog
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Posted: 3rd Dec 2010 18:17
I, Josh Mooney, pledge to complete a super fantastic, extraordinarily epic game before January 31st, 2011.

I'm thinking retro as I always do...now to find my DBP install disc...


Indicium
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Posted: 3rd Dec 2010 18:20
I, Mad Nightmare, pledge to complete a working game/game demo/ general project before January 31st,2011. Just wondering, are we allowed to enter with a project were currently working on? I've been working on a space RTS for about a week now and I'm quite motivated and don't want to have to start a new one.

Nightmare

Eminent
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Posted: 3rd Dec 2010 18:29
I thought you were working on Project Atomic?


Seppuku Arts
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Posted: 3rd Dec 2010 19:09
Hmm...might be worth a try:


I, Seppuku, pledge to complete a game demo before January 31st, 2011


Simple reason I say demo, well, I've got already got something planned, full game is not viable, at least with my current PC's lack of power (Can't do any of my 3D modeling).

What I'm doing? Well, you'll have to wait to the demo, assuming I remain true to my word.

Yodaman Jer
User Banned
Posted: 3rd Dec 2010 19:59
Wow! Great response already!

Quote: "are we allowed to enter with a project were currently working on?
"

Yes, you can absolutely work on a currently active project, no matter how old it is.

I forgot to mention this in the original post, but we really need a banner/signature, no larger than 600x120 (I'd say more like 500x80 just to make it a little neater). Who wants to work on that? It needs to say "NaGaCreMo 2011" at the top, and then maybe at the bottom it can say "Participant" for the signature image or something like that.

Fatal Berserker
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Posted: 3rd Dec 2010 20:03
I guess, if possible you could simply change the 0 to a 1 in this image:



Smoke me a kipper, ill be back for breakfast.

MMORPG -- Many Men Online Role Playing as Girls

G.I.R.L -- Guy In Real Life
Yodaman Jer
User Banned
Posted: 3rd Dec 2010 20:35
That's true...but I kinda want to see if anyone would like to try their hand at creating a new image.

thenerd
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Posted: 3rd Dec 2010 20:37 Edited at: 3rd Dec 2010 21:00
I'll give it a try.

[EDIT] Here's two quick tests.




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BMacZero
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Posted: 3rd Dec 2010 21:22
Quote: "As people sign on to this and tell us what their projects are, I hope to be able to contact one of the newsletter people (Richard Vanner for example) and have them include information about NaGaCreMo for the January newsletter (if I had remembered about NaGaCreMo this year instead of being reminded about it in the Posting Competition I'd have contacted him in November and asked him to mention it then). If your project is in a working, shareable state perhaps it could be mentioned in the newsletter as well. "

I think Batvink is the one you want.

[href]www.brianmacintosh.com[/href]
Master Man Of Justice
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Posted: 3rd Dec 2010 21:31 Edited at: 3rd Dec 2010 21:48
I, Master Man Of Justic, pledge to complete a working game/game demo before January 31st, 2011


This should be fun.

Im working on a project with General Jackson
Im workng on School Work

And now This

No time for games,,,,,, errr,,,, well,,, 66.6667% of my time shall go to games but not playing them. errr,,,, not including "testing" them

Sig with link:


General Jackson
User Banned
Posted: 4th Dec 2010 00:14
I'll give it a shot.

I am Southern, and I love Grits. Feel free to ask me what grits are if your a yankee
Master Man Of Justice
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Posted: 4th Dec 2010 00:18
Haha General, Guess me and you are double tasking.

Deathead
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Posted: 4th Dec 2010 01:05 Edited at: 4th Dec 2010 01:17
I decided to have a shot at a sig, inspired by the NaNoWriMo sig.


Sig Code:



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Jeku
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Posted: 4th Dec 2010 02:37
I, Jeku, pledge to complete a working game demo before January 31st, 2011.

It will be my XNA version of WordTrix, running on 360 and PC.


Senior Web Developer - Nokia
Yodaman Jer
User Banned
Posted: 4th Dec 2010 03:14 Edited at: 4th Dec 2010 03:21
Good job, Deathead!

Does everybody want to use that as the signature? I like it, it's simple and it gets the point across.

Sorry, posted too soon!

Thenerd, I LOVE your design too...I think I'll use that for the banner image for the thread and Deathead's can be the signature for everyone participating. How does that sound?

thenerd
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Posted: 4th Dec 2010 12:40
Ok, cool. I'm still not sure if I will have time to participate, I was thinking of making a physics game, but I haven't purchased Box2d yet. I think I've used up all my energy on the compo entry...


The Slayer
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Posted: 4th Dec 2010 14:24
So err, I was wondering, is this competition only for single participants, or are teams allowed too?

Cheers

SLAYER RULES! YEAH, MAN!!
thenerd
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Posted: 4th Dec 2010 15:45
It's not really a competition, but rather a month of coding to encourage people to finish a project. There isn't a prize, but if you do finish something, that's awesome, and you have the satisfaction of knowing you've done it by the deadline.


Indicium
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Posted: 4th Dec 2010 16:04
Quote: "I thought you were working on Project Atomic?"


Shh I was, but the project has died in my eyes, most of the code I had written for that ported easily into a space based rts, I'm thinking of keeping the name the same, it'll just be a slightly different setting and allows for more creativity. I've also never played a 3d space RTS, so in my eyes( although i'm well aware there are existing games ) i'm inventing a new genre.

This should be fun to see what the projects turn out like. doing a search of NaGaCreMo shows there are W.I.P's with that prefix, should we do the same for any wip we make?

Yodaman Jer
User Banned
Posted: 4th Dec 2010 18:38
Quote: " I was wondering, is this competition only for single participants, or are teams allowed too?"


Hmm, good question...I think it's better suited for individuals, as the main goal is to motivate a programmer to finish a project (or a good working chunk of it) by the deadline, and a team kind of motivates individual programmers already.

I'm going to update the first post now. I was going to do that last night but ran out of time.

budokaiman
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Posted: 4th Dec 2010 19:11
I don't know. I kind of like the idea of teams. Or at least small teams. I think that NaGaCreMo is a good motive to start a game, if you have a small team you have more incentive to finish, because someone else is trying to accomplish a finished game as well.


Mystic-Mod: Putting the fear back into sliced bread since 4th May 2010
Yodaman Jer
User Banned
Posted: 4th Dec 2010 19:14
Teams can definitely work.

Alright, from now on, if you want to be part of a team, you can do so.

flashing snall
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Posted: 4th Dec 2010 19:30
I wish I could enter, but from where I am in the progress of my project, I dont think it would be a smart thing to say done by february. Not even a dbp project

But heck, I dont care!

I, Chris, pledge to create a working game *test* by January 31st, 2011.

The game will be titled "Track", and it is like nothing youve ever seen before. A game where physics is the only way to get anything done. Every action has a price.

Eminent
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Posted: 4th Dec 2010 19:46
Alright, I'm gonna make a racing game. Update the my entry pl0x .


The Slayer
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Posted: 4th Dec 2010 20:33
Quote: "Alright, from now on, if you want to be part of a team, you can do so."

Great!

So, now up to my next question...

Quote: "small teams"

Define 'small' teams. Is up to three members fine?

Cheers

SLAYER RULES! YEAH, MAN!!
budokaiman
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Posted: 4th Dec 2010 20:42 Edited at: 4th Dec 2010 20:43
Quote: "Define 'small' teams. Is up to three members fine?"

Yeah, I'd say that three would be the biggest a team should be for this kind of thing.


Mystic-Mod: Putting the fear back into sliced bread since 4th May 2010
Yodaman Jer
User Banned
Posted: 4th Dec 2010 21:59
Three is a good number. I say let's all stick to that.

So, I've begun work on my little game (it's very much just a mock-up so far), and after a couple of hours of programming (you try programming while unpacking and see how long it takes you! ), I came up with this for my main menu:



Tell me that isn't the messiest code you've seen for a GUI system?

Does anybody know if there's any way to still show previous menus from a submenu? You'll notice that I had to re-print all of the buttons when displaying my sub menu for the options...is there a way to program this so that I DON'T have to re-print all of that stuff?

Any advice appreciated!

TheComet
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Posted: 5th Dec 2010 00:12 Edited at: 5th Dec 2010 00:31
My god, I hope Santa doesn't kill me...



TheComet

Master Man Of Justice
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Posted: 5th Dec 2010 01:50 Edited at: 5th Dec 2010 01:51
haha nice TheComet
[edit]

OMG I DONT LIKE YOU THE COMET!!!!! caps off.

I thought of a santa shootem up and then i saw in the entry list thats what your doing .... GRRRRRR!!!!!

Eminent
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Posted: 5th Dec 2010 03:37
I more or less got power-ups working in the racing game(Only speed increases so far).


TheComet
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Posted: 5th Dec 2010 13:28
@ Master Man Of Justice

Thanks

@ All

Erm... Is blood and gore allowed?

TheComet

flashing snall
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Posted: 5th Dec 2010 15:09
Its not a competition, there are no rules. Make a game. Blood and gore shouldnt be a problem.
Or at least, thats what I would think.

Fatal Berserker
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Posted: 5th Dec 2010 16:10
Its for the warm fuzzy fealing inside.



Smoke me a kipper, ill be back for breakfast.

MMORPG -- Many Men Online Role Playing as Girls

G.I.R.L -- Guy In Real Life
budokaiman
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Posted: 5th Dec 2010 16:49
Is that a rabbit?


Mystic-Mod: Putting the fear back into sliced bread since 4th May 2010
Seppuku Arts
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Posted: 5th Dec 2010 17:20
Did you just eat that rabbit?

Fatal Berserker
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Posted: 5th Dec 2010 18:03 Edited at: 5th Dec 2010 18:03
Quote: "Did you just eat that rabbit?"

How else was i going to get the warm fuzzy feeling inside?

Smoke me a kipper, ill be back for breakfast.

MMORPG -- Many Men Online Role Playing as Girls

G.I.R.L -- Guy In Real Life
Yodaman Jer
User Banned
Posted: 5th Dec 2010 19:16
Blood and gore's okay...just not in extreme amounts.

We do want to keep this at least a little family-friendly, 'cause you never know if there's a ten year old floating around on the boards here.

budokaiman
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Posted: 6th Dec 2010 22:41
@CoffeeCoder:
If you want to update the list, The Slayer, Deathead and I are now working on the 2D horror game together.


Mystic-Mod: Putting the fear back into sliced bread since 4th May 2010
Eminent
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Posted: 6th Dec 2010 23:01
Can we get started now?


Yodaman Jer
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Posted: 6th Dec 2010 23:03
@budokaiman:

I shall update the first post in just a minute.

@Eminent:

Absolutely! You can start whenever you want.

Eminent
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Posted: 6th Dec 2010 23:43
Good, 'cause I already started. Where do we post our WIPs for NaGaCreMo.


Yodaman Jer
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Posted: 6th Dec 2010 23:49
Well, there's a Work-In-Progress board on the forums already, or you can post updates in this thread if you wish.

Eminent
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Posted: 6th Dec 2010 23:52
Lol, ofc I know the WIP boards. But I thought there was somewhere special to put our NaGaCreMo entries.


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