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3 Dimensional Chat / DEXSOFT-Games: Underworld Warrior 2. animated character

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Dexon
18
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Joined: 16th Jan 2006
Location:
Posted: 3rd Dec 2010 21:35
Dear Friends,
we published new pack: Underworld Warrior 2. animated character Model pack

 


Animated model,
12 animations!, 6038 triangles (LOD 997 triangles), textures in TGA and PNG (for DTS) format, ready to use in your 3D work.
DarkBasic format included.
First week rebate offer only 19.99€
instead of 29.99€
33% rebate
More details on: www.dexsoft-games.com

Deathead
18
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Joined: 14th Oct 2006
Location:
Posted: 4th Dec 2010 01:32
Reminds me of a spiky love-child of Wolverine and Subzero.lol


Dexon
18
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Joined: 16th Jan 2006
Location:
Posted: 5th Dec 2010 17:49
We just activated our NEWYEAR coupon code.
On Checkout write in "Coupons" field word "newyear" and you will get 25% rebate on all orders over 50€.

Merry Christmas and Happy New Year!!!

CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 5th Dec 2010 20:42
Sweet! I just bought your Turrets pack to use in UDK, so far they've been going in beautifully with a little bit of simple rigging on my part...

They're really top-notch quality, so I've got my eye on a couple of others you're showing, expect more sales from me in the new year!

Matty H
16
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Joined: 7th Oct 2008
Location: England
Posted: 7th Dec 2010 01:24 Edited at: 7th Dec 2010 01:28
If I buy this, will the limbs be rigged up properly for dark basic?

I'm a complete noob when it comes to models and media in general, I need the limbs to be fully workable from DarkGDK, I'm looking for a model to show off ragdolls for my physics plug-in and don't want to spend all that money only to find it does not work.

When I say workable, I mean for all the limb commands to work, hide/show/remove etc. I notice that the FPSC models do not work with these commands.

Thanks.

Matty H
16
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Joined: 7th Oct 2008
Location: England
Posted: 9th Dec 2010 19:55
Does anyone know the answer?
I would presume it wont work and I would have to do some rigging myself, a subject I know nothing about. Sorry if its a nooby question

Quik
16
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 9th Dec 2010 20:41
Quote: "Does anyone know the answer?
"


Quote: "Animated model, 12 animations"


doesnt this answe it?


[Q]uik, Quiker than most
Matty H
16
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Joined: 7th Oct 2008
Location: England
Posted: 10th Dec 2010 00:39
I don't think I explained very well, I understand the animations will work and it will do most things most people need, but for my plug-in to work I need the limbs to be completely controllable.

Models can be setup without all the limb control and they still work but certain limb functions don't work, like the FPSC models.
The models you get with GDK/DBPro all seem to work with every limb command, these are the ones that work with my plug-in.

This is the code:

ppFrameList is a list of all the limbs, but this code only works if this list is setup, and sometimes it is not.

I really need to find some time and learn the basics of modelling, I would be able to explain better then, or I would be able to set the model up myself, I think.
If anyone has the slightest idea of what I am talking about I would appreciate some help, thanks.

CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 10th Dec 2010 15:33
Find out what it is about the FPSC models that stops them working, and then we can tell you.

Matty H
16
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Joined: 7th Oct 2008
Location: England
Posted: 10th Dec 2010 16:44
Quote: "Find out what it is about the FPSC models that stops them working, and then we can tell you."


Thats part of the problem, I just don't know.
Pauli says I can set the limbs up in a modelling tool here:

Limbs and Bones

I was just wondering whether the models from dexsoft would need to be setup for my needs also. My guess would be that they do, so I may be best giving them a miss, or get myself a modelling tool and find out what the issue is.

Thanks for your replies people, I suppose advice on a simple/free modelling tool just for this purpose would be useful. I will try to put a weekend aside to learn the basics.

PrimalBeans
14
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Joined: 14th Oct 2010
Location: The sewer.... hunting alligatiors.
Posted: 10th Dec 2010 21:43
Truespace, blender, wings3d. I use blender and im sure that you would need more then a weekend to get the hang of it. Not sure about the others.

CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 11th Dec 2010 00:33
Send Dexsoft a program to test the models to see if they work. Then you won't waste any money buying something that could turn out to be useless.

Matty H
16
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Joined: 7th Oct 2008
Location: England
Posted: 11th Dec 2010 19:12
Quote: "Truespace, blender, wings3d. I use blender and im sure that you would need more then a weekend to get the hang of it. Not sure about the others."


I have been looking at milkshape, I get to try it for 30 days for free and its not too expensive if I want it. Thanks for advice, I will try blender if I don't want to pay out.

Quote: "Send Dexsoft a program to test the models to see if they work. Then you won't waste any money buying something that could turn out to be useless."


Thanks, I will do that, I may even ask if they will let me try the model and then I will pay if it works, I know this is not the normal way to do things but they may get some advertising when I make the videos, if it works.

Master Man Of Justice
16
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Joined: 13th Feb 2008
Location: Between Insanity and Intelligence
Posted: 11th Dec 2010 20:50
Quote: "they may get some advertising when I make the videos, if it works."

i doubt 20 views or so on a youtube video counts as advertising.

And what if it doesnt work? You will still have their work.

Matty H
16
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Joined: 7th Oct 2008
Location: England
Posted: 12th Dec 2010 15:33
Quote: "i doubt 20 views or so on a youtube video counts as advertising.

And what if it doesnt work? You will still have their work."


Yeah, you could be right, I think I had my business head on when I wrote that. If the 20 people viewing are game developers then its good business, maybe

This physics plug-in generates quite a few views:
Dark Physics

On the whole limb issue, after a brief look in milkshape it seems the models you get with GDK/DBPro have groups, each limb assigned to a group, The models from FPSC has everything in one group, I still have alot to learn but its a start.

Master Man Of Justice
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Joined: 13th Feb 2008
Location: Between Insanity and Intelligence
Posted: 12th Dec 2010 18:56
and even if you buy the model, and the limbs arent set up for ragdoll, im sure people on here that have experience in that department will be more then happy to help you :3

It will keep adding to what you know, and the more you know the more you can do.

CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 12th Dec 2010 21:33
Hey Dexon, do you still have that Modern ruined city pack? I was thinking of buying it but couldn't find it on your site.

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