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FPSC Classic Product Chat / Models into FPSC

Author
Message
TheConnorian
16
Years of Service
User Offline
Joined: 18th Dec 2009
Location: I\'m in ur game, pwning ur noobs
Posted: 5th Dec 2010 20:43
how would i get 3ds max or Blender models into FPSC X9 or X10, simple request been making a few of these, just getting ready to make my game.
SHIFT_
15
Years of Service
User Offline
Joined: 12th Jul 2010
Location: Italy
Posted: 6th Dec 2010 02:33
Export in .3ds from 3ds studio max or blender, open with milkshape, apply textures and export in directx(.x) after use entity compiler or similar to implement in fpsc!

SHIFT_
Leongamerz
15
Years of Service
User Offline
Joined: 14th Aug 2010
Location:
Posted: 6th Dec 2010 16:10
Hello The Connorian did I meet you anywhere in forum?

Anyway the are the tool that can make your model into FPSC ready.

Here the link

http://forum.thegamecreators.com/?m=forum_view&t=178331&b=21

Remember export your models into x.

Have A Good Day

From
Leon

Hello.There is my pics.And nice to meet all modeller,designer and many more
TheConnorian
16
Years of Service
User Offline
Joined: 18th Dec 2009
Location: I\'m in ur game, pwning ur noobs
Posted: 6th Dec 2010 18:50
thanks to both of you and leon i think we have but i do hope we meet again.

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