Hey game developers!
This is my first post on your forum, and I recently just started my own little game project.
It's going to be an online 3D game, where you can join a team and the objective is to kill the other team. Very simple, and anything but original
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Anyway, you're going to have to download & install the game client to be able to play the game. When installing the game, the setup will save all the media on the computer, compressed in my own archive format. At startup the game client will decompress the cache, but I would rather avoid actually unpacking the archive, creating the files on the computer.
So I would like to know if it's possible to load game media through byte arrays or something like that.
Let's take the dbLoadBSP function for an instance. This function takes to strings as parameters each representing a file name. Is it possible to load a BSP without having to unpack the file to a "psychical" file first?
Best regards,
Benjamin.
In the world of Computer science the term user, means idiot.