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3 Dimensional Chat / Test Tron Style bike

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Neodelito
19
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Joined: 29th Jul 2005
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Posted: 7th Dec 2010 06:07 Edited at: 8th Dec 2010 13:30
Hi.. i make a fast model using only emissive maps.. is a fast model low polygonal.

here are somes images
Model, textured and render in anim8or.


only for fun



Slayer
21
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Joined: 15th Nov 2003
Location: CA
Posted: 7th Dec 2010 14:42
Looking at it tells me that the Bone1 shader that makes stuff glow would really work on this object.

Nice bike!

I dont know how to spell
Neodelito
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Posted: 7th Dec 2010 14:59
nop if a black jpg texture for blow texture only use ciam color and add a basic emmisive..



Slayer
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Posted: 7th Dec 2010 15:38
Ow no I was thinking it might be cool to see the bond1 shader on it,
because I was thinking that the bond1 shader would shade the glowing parts different at all angles... I haven't used it myself but seeing the demo of it theres lots of uses for that shader.

I dont know how to spell
Neodelito
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Posted: 7th Dec 2010 15:45
ha ha yes i see to.. is cool efx shader..



Slayer
21
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Joined: 15th Nov 2003
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Posted: 7th Dec 2010 17:12
yah because Tron being a very dark game could always make good use of
things that glow nice and smooth...

Also if I may interest you in this program xnormal very good program
for baking many different kinds of textures. Could add loads of detail
to this model!

http://www.xnormal.net/1.aspx

I dont know how to spell
Quik
16
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Location: Equestria!
Posted: 7th Dec 2010 17:38
this is really cool!


[Q]uik, Quiker than most
Eminent
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Posted: 7th Dec 2010 17:47
Download ?


Master Man Of Justice
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Location: Between Insanity and Intelligence
Posted: 7th Dec 2010 18:22 Edited at: 7th Dec 2010 18:23
@Neo

Nice model and texture/materials !

You always make awesome low poly goodness.




@Slayer , Neo has been doing this for a while now. I think he knows whats out there, but he sticks to what he thinks is good, as we all should.

Oh and Xnormal maps are good if you want a quick normal, but imho good quality normals come from good quailty bakes from good quality high polys :3

Slayer
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Posted: 7th Dec 2010 20:35 Edited at: 7th Dec 2010 20:36
Quote: "Oh and Xnormal maps are good if you want a quick normal, but imho good quality normals come from good quailty bakes from good quality high polys"


What I mentioned was that xnormal the program comes with many different mappings. The name is Xnormal but the program dose more
then just normal mapping. Also to do all the other mappings you can
still just use a low poly object. What I do is load two low poly
objects.

Its a good all in one program, and I do believe sharing useful tools
is the way to go about things.

I dont know how to spell
PrimalBeans
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Location: The sewer.... hunting alligatiors.
Posted: 8th Dec 2010 01:12
That is fantasic! For a low poly its wonderful to look at.

CoffeeGrunt
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Location: England
Posted: 8th Dec 2010 14:03
There's no picture.

Eminent
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Posted: 8th Dec 2010 14:09
It's been 404ed.


Master Man Of Justice
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Posted: 8th Dec 2010 17:14
lol awesome 404 though.

PrimalBeans
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Posted: 8th Dec 2010 21:59
heh.... any chance youll be able to give use another look Neo?

Madscientist
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Posted: 9th Dec 2010 02:53
For a second I thought he was modeling Darth Vader, but then I realized that wasn't the model.
But lol, Darth Vader broke his light saber!

My computer surpasses all the technologies of the day. What computer do I have?

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