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FPSC Classic Product Chat / slow entity activation?

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Message
Beastlymaps
15
Years of Service
User Offline
Joined: 17th Nov 2010
Location:
Posted: 11th Dec 2010 21:16
Hey, wats up beastlymaps here, I was wondering if there was a command for holding down a certain button. Like if you walked up to a certain entity, you would need to hold down "enter" for X amount of seconds to activate it. Is this possible? Any help is appreciated, thank you.

-Beastlymaps



-Beastlymaps.webs.com
Akanto10
16
Years of Service
User Offline
Joined: 24th Apr 2010
Location: Earth
Posted: 26th Jan 2011 05:08 Edited at: 26th Jan 2011 05:11
I don't think there is a specific condition for it, but I made some scripts for doors and entities that activate after holding the 'Enter' key down for 1 second:

For doors:

Door that will open and close indefinitely:


Door that will open and never close:


For entities:

Entity that can be activated indefinitely:


Entity that only activates once:


EDIT: The entity scripts might not work, but the door scripts do. I don't have time now, but if there is a problem I'll fix it tomorrow.

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