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DarkBASIC Professional Discussion / Using entity's from FPSC

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Ankhranum
16
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Joined: 6th Jul 2010
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Posted: 12th Dec 2010 11:46
I've a question about using entities in dbpro.
When I load the .X model in dbpro and loop it. The model isn't only walking.
He or she is falling, standing up, walking, strafing etc.
How I can seperate those animations?
I only want to let them walk right now.
DVader
22
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Joined: 28th Jan 2004
Location:
Posted: 13th Dec 2010 18:25
Well, I always find this a pain myself. Only way I have done it is to loop through the animation frames, and try to find the start and end ranges for each anim. Then just use those ranges for each animation you need. It would be nice if there was a little text file included that has frame ranges listed. Although I am sure that the frames for most TGC products should be listed somewhere.

http://s6.bitefight.org/c.php?uid=103081
baxslash
Valued Member
Bronze Codemaster
19
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Joined: 26th Dec 2006
Location: Duffield
Posted: 15th Dec 2010 12:53
DVader is right, something like this:


Wilf
Valued Member
20
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Joined: 1st Jun 2006
Location: Gone to Unity.
Posted: 15th Dec 2010 13:27
baxslash
Valued Member
Bronze Codemaster
19
Years of Service
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Joined: 26th Dec 2006
Location: Duffield
Posted: 15th Dec 2010 13:31
That's handy

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