Hey everybody. I've been working on an editor and 'engine' for about one and a half year now. I've called it 'Origin Development Kit', or ODK for short.
It takes so long, cause this is my first real project and I want it to be the best I can make it.
Everything 'behind the scenes' is basically done now. Full 'scene' editor and a 'base engine' with menu's, console, 'script' system and the ability to (un-)load levels (scenes) and run them.
Here are some shots:
The goal of this 'development kit' is for me to create games like the 3D platformers you find on the consoles.
Now the question! What would be best for me use as a collision/physics system for basic platform movement? Nothing fancy...
Regards,
Sph!nx