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FPSC Classic Models and Media / Can I Resize A Door?

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Chris P
15
Years of Service
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Joined: 16th Dec 2010
Location:
Posted: 17th Dec 2010 02:04
I want to double the size of the "Blue Bay Door" in model pack 3. I can re-size the door itself by using SCALE = 200 in door FPE file but then how do I re-size the hole made in wall and door frame? Can anyone help... I'm trying to make a hangar door large enough for the Mi-24 and Apache helicopters to fit through...
born for game
18
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Joined: 24th Mar 2008
Location:
Posted: 17th Dec 2010 11:27
I think the best way is making a custom entity.

Seth Black
FPSC Reloaded TGC Backer
21
Years of Service
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 17th Dec 2010 16:06 Edited at: 17th Dec 2010 16:09
...custom scaled entity is the way to go.

You could successfully scale the existing bay door.x model, or create a brand
new model from scratch.

You'd have to do some texture work with either approach used. The original
bay door texture would become stretched to some degree, if you simply rescale
that model.

My suggestion is that you merge a stock FPSC wall.x into your 3D modeling
application, and use it as a size template, so that your custom bay door model
fits like a glove.

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