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3 Dimensional Chat / Blender Set an option for all bones

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Madscientist
15
Years of Service
User Offline
Joined: 23rd Aug 2009
Location: Between a rock and a hard place
Posted: 17th Dec 2010 16:25
In blender I have a large rig consisting of many bones. Some are set to "deform" and others are not. How can I set them all to deform without the lengthy process of selecting and changing each bone individually?

My computer surpasses all the technologies of the day. What computer do I have?

Madscientist
15
Years of Service
User Offline
Joined: 23rd Aug 2009
Location: Between a rock and a hard place
Posted: 17th Dec 2010 16:28
Nevermind, I figured it out but for all who wish to know.
Select all the bones in edit mode,
Then go to
Armature->Bone Settings->Toggle a Setting->"Choose your setting ie: 'Deform'"

My computer surpasses all the technologies of the day. What computer do I have?

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