Hey guys!
I will be participating in this years contest (although it isn't a contest, I like to think it is). For more info, see this thread :
http://forum.thegamecreators.com/?m=forum_view&t=178568&b=2. Also note that Mega Mash Mothers is still an active project of mine, and I am determined to finish it
This game is not going to be anything like what I've done before, it's going to be a simple computer simulation of a pretty well known racing game that can be played on a piece of paper during boring classes at school. I have spent quite a lot of time with one of my friends (during boooooring french class), and we have evolved this game to a new level.
This game is VERY hard to explain, so I'm just going to skip that part and post the features and to-do list:
features
-level editor
-up to 4 players
-1 player mode (challenges)
-teleporters
-oil
-jumps
-nitro
-replays
done
working on
need to do
main menu
basic structure
DRAW file format (import/export/edit)
level editor
->
track tool
->
start line tool
->
jump tool
->
teleport tool
->
oil tool
->
scenery tool
->
tool palette
->
premade scenery objects + palette
game engine
->
level import
->
player spawn points
->
player movement
->
collision with track
->
jumps
->
teleporters
->
oil (players carry on with the same speed, can't steer)
->
nitro
->
collision with other player (player that collides misses out on next turn, and starts with speed 0 again.)
->
momentum transfer (If both players land on the same spot, players switch direction+speed)
high scores
replays
screenshots
http://i254.photobucket.com/albums/hh100/TheComet92/doodlerace_1.png
Videos
Demos
Demo 1 -
ZIP (2.32 MB),
7z (991.38 kB)
Demo 2 -
ZIP (2.32 MB),
7z (994.56 kB)
OFFICIAL RELEASE
Doodle Race RELEASE (7z - 3.9 MB)
Doodle Race RELEASE (ZIP - 7.4 MB)
Controls:
Left Mouse Button to select next move, Right Mouse Button for nitro.
TheComet