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old_School
16
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Joined: 29th Aug 2009
Location:
Posted: 20th Dec 2010 18:28
Just reading about this tool, this may be a dumb question. But can you use it to make FPSC maps? An is there any vids on this tool? Anyone else have this?
Norion
16
Years of Service
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Joined: 14th Jun 2010
Location: The Netherlands.
Posted: 20th Dec 2010 19:04
i have it, its great you only have to import the mesh and a texture into fpsc. thats all !!!

cheers


NORION.

old_School
16
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Joined: 29th Aug 2009
Location:
Posted: 20th Dec 2010 20:17
Sweet thanks. Looks like I need to save up some cash for it.
Silvester
20
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 20th Dec 2010 20:19
Do note that the Collision on the terrain will be somewhat iffy, especially with AI running around on it.

Scene Commander
Support Manager
18
Years of Service
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Joined: 3rd May 2008
Location:
Posted: 20th Dec 2010 20:20
Terrains do not work well with FPSC. They only work for the player. Characters cannot use them.

http://jimjamsgames.yolasite.com
Bejasc3D
17
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Joined: 17th Aug 2008
Location: Down Under
Posted: 21st Dec 2010 10:37
Terrains do not work well with FPSC. They only work for the player. Characters cannot use them.

I heard that they do work, so long as they are cut up and seperated in to 10x10 blocks or something.

raymondlee306
16
Years of Service
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Joined: 24th Oct 2009
Location: Ohio
Posted: 22nd Dec 2010 02:27
I think you can export into multiple smaller parts and use the segment maker to get it fpsc ready. Read towards the bottom of the official community guide Rolfy did a tutorial on it using max I think but it can be done.. Maybe someone here who has it can let you know if it works. I have it but won't have time till after this weekend. But if no one tries it before that I'll give it a run and let you know if it works.
Design Runner
15
Years of Service
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Joined: 16th Oct 2010
Location: In my own little world.
Posted: 25th Dec 2010 03:44
well if you want to use it for multiplayer just save it and use the entity making program of your choice to get it into fpsc. for singleplayer: follow roflys tutorial, but you will have to export the terrain then import it into a modeling program

also: I use the trial and it works like a charm, and you can save! might want to submit an email about commercial use of the trial though.

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