Thanks, You russians really have a good felling for 3D..
Just look at the demo "Darkest Day on Russia" its awesome!
I do have some critics about Your model though, hope its fair..
Good:
-Good clean shape.
-You keep the proposions well, It can be hard. (For many)
-Nice Texturing..
Bad:
-Wheel looks weird, 12 polys around shourld be enough, so whats wrong? Wheel shourld be turned a little, so a flat polygon is pointing down to the ground. (Looks better) You can see its not a reel weel sence the backside is not texturd. In the inside of the wheel the hub cap is to small to its texture.. Tire looks a little bit bad because a bad texture. (Darker wheels & heavy tire-marks wourld have looked better.)
- Last mean critics LOL. is pointed at the front grill, always keep an eye of round objects and keep em round. In this case the lights is not round and the front grill stops all to heigh. There shourld have been an extrusion forward from the upper hood, in that way the front grilltexture wourld have had a natural upper stop, like in the picture. Also think about to use bigger wheel textures sence the player are walking very near them, and thats why the wheels are worth some extra work, and perhaps some extra polygons.
-512x512 is good for LOD, but standard today is 1024x1024 for a standard vehicle texture Bake..
Really well done, and if You look more to details You will become a real 3D Graphics artist! (I know what They are payed!)
Keep it up...
PS Here is a GAZ Photo.. (A little to big, but You can see the front)
Guess what Aiko and I did this weekend...