Hello all, I am using sparkys DLL.
collide = sc_sphereSlideGroup(1, player_x#, player_y#, player_z#, new_player_x#, new_player_y#, new_player_z#, 7, 0)
In that snippet, the radius of the sphere is 7. My player is not a sphere though, he is a human; so is there a way to vertically scale the collision sphere? or change it all together?
Jere are some of my other lines:
SC_setupObject player,2,0
if collide>0
rem if hit, reposition player, halt movement vector
x# = sc_getCollisionSlideX()
y# = sc_getCollisionSlideY()
z# = sc_getCollisionSlideZ()
rem reposition player
position object player,x#,y#,z#
SC_UpdateObject Player
Thank you.
BowserYo
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