I have 2 cameras created, the first camera is for the main screen view. The number 2 camera is a small window for the radar view. I can draw a 3d circle in the main camera view just fine.
But when I tell the d3d_circle3d command to draw in the number 2 camera, the circle is drawn in the 2nd camera but in the wrong part of the screen. I have the radar view in the bottom right corner. The radar view is 150x150 pixels in size. The 3d circle is being drawn in the upper left corner of the screen instead of where the radar is being rendered.
What's the usual culprit behind this? Thanx
Home is where my souped-up computer is...
