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FPSC Classic Product Chat / Changed to v1.17 - Entities fall through floor or disappear

Author
Message
DaxDS9
16
Years of Service
User Offline
Joined: 16th Jan 2010
Location: good old germany
Posted: 26th Dec 2010 12:34
Hi!
It's a long time ago since I've done something with fpsc. Today I updated to v1.17 and have some strange effects on my level build wirh 1.16.
Static objekts are falling through the floor on gamestart.
Dynamic object laying on a table in the editor, drop from above the table on game start, fall through the table and through the floor.
Dynamics chests seen in the editor are vanished in the game.

What can I do?
Design Runner
15
Years of Service
User Offline
Joined: 16th Oct 2010
Location: In my own little world.
Posted: 26th Dec 2010 16:15
often games made with past versions do not work in future versions. The best thing to do, sadly, is rebuild the level.
DaxDS9
16
Years of Service
User Offline
Joined: 16th Jan 2010
Location: good old germany
Posted: 26th Dec 2010 18:42
that isn't funny!
level has 6 levels and is rel. Great...
so update to 1.17 has to wait...
thanks for answering
Design Runner
15
Years of Service
User Offline
Joined: 16th Oct 2010
Location: In my own little world.
Posted: 26th Dec 2010 18:49
No problem. I came across the same problem using v1.16 haha I was angry.
old_School
16
Years of Service
User Offline
Joined: 29th Aug 2009
Location:
Posted: 26th Dec 2010 19:27
You might try turning physics off on enitys. Seems to cure alot of falling through map issues for me.

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