For starters, I don't need suggestions for different plugins, I'm using the default DB multiplayer commands.
I've gone through the included example in the help file and that's managed to get me started. The machines connect and I'm able to send messages. My question though is how can I determine when a new player has joined? Is my only option to continuously call the checklist for net players and see which are different? What about when a player leaves?
In my particular game, sending messages to all players works out. But if I did want to send a message to a specific user, how could I even tell them apart?
And I'm not quite sure what the "net sessions" are. I thought maybe I could call this checklist to get a list of currently running servers to connect to, but it appears that I already need to be connected to something. The logic of these multiplayer commands is a little confusing. No wonder I haven't touched them in my 10 years of DB.
"Only the educated are free" ~Epictetus
"Imagination is more important than knowledge..." ~Einstein