Quote: "There is no argument to be made that fpsc9 could in anyway even reach the same level as fpscx10 let alone surpass it."
This is personal opinion and is not backed by any sort of fact. Do not push your OPINION as a fact here.
Quote: "If the people at the game creators and the knowledgeable programmers from the forum wish to mod and update fpsc9 into a poor looking relation of fpscx10 as a project then fine.
Pushing the envelope to see how far they can go is a great demonstration of their skill.
Unfortunately it reaches a stage where the engine is never finished and becomes a constant work in progress."
If you want a finished engine, then I suggest you look elsewhere. Regardless of what engine they decide to work on, it will never "finish". Users will always see something cool and awesome out on the amrket and want it to happen in FPSC, which demands an update to the engine. Progress can only be made when one does not stop to say "I'm done".
Quote: "I have become completely disorientated about which version I have, which version I should have, which updates I have already and what is still to come."
Do you think this would have been any different had they chosen to pursue FPSCX10 instead?
Quote: "This state of confusion is made worse by statements that I have to access various files and make changes myself in order to activate the new versions or updates.
I bought and paid for a 3d drag and drop engine with no requirements for me to write or change any code, even scripts."
That is the FPSC way of doing things. It is not just FPSCX9 that requires you to do that. FPSCX10 has setup files and scripts as well and if you want the most out of it you WILL have to deal with them. This statement is invalid to the discussion.
Quote: "So there is no argument just the original posts question:
Are we getting an fpsc11?
An updated fpscx10?
Or is fpsc9 where it ends?"
We cannot provide a solid answer to these questions and you should very well know that already. The only person who could give you a straight answer is Lee. I suggest you ask him instead.
Quote: "No, they are simply things that Lee said would only be available in fpscx10 as they were not possible in fpsc9.
Cast your mind back to the original sales pitch for fpsc9.
It was to include ragdoll and water etc. etc.
We were then told this was not possible and we needed to buy fpscx10 to fully exploit the architecture of the new vista system, the new directx10 and the new graphic cards."
Lee said they weren't possible in FPSCx9? Really? Well... then Lee was wrong, wasn't he? Using SM4.0 for mild effects such as bloom, water, and refraction, alongside GPU instancing is hardly what I would call "fully exploiting" directx10 or the new graphics cards.
Yes, I recall all of this. It was an excellent business tactic to get people to buy FPSCX10, but it did not subdue the modders from proving him wrong, did it?
If you want to say that there is no argument here, then there is no argument that the effects seen in FPSCX10 can be reproduced in FPSCX9. What you seem to be trying to say is that FPSCX10 does these things
better, somehow, but I think you're also forgetting that the shaders used in FPSCX10 require a more powerful GPU from the get go.
Look at bond1's adaptive bloom shader for FPSCX9... compare it to the bloom in FPSCX10... which one is better? As far as the bloom itself goes, I don't think there's much of anything to argue about. It's bloom.
Furthermore, what are you expecting will come of making an fpscx11? Speed? We definitely need more of that. Better graphics? At what cost? More expensive hardware to buy? More framerate drop? This is all, of course, overlooking the fact that we would have to wait FOREVER, AGAIN, while Lee updates DBP to handle DirectX11, then updates FPSC to handle X11, then actually implements these new features.
To what point and purpose should TGC make this jump now? I think such a decision would cause more harm than good when you consider the community.
The one and only,
Only those who sow the seeds of their desires will reap their benefits later.
However, I have seeds of my own to tend to. I don't have time to be someone else's watering can.