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DarkBASIC Professional Discussion / Sparky's collision .dll - Object colliding with themselves

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swissolo
16
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Joined: 9th Jan 2010
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Posted: 31st Dec 2010 17:44 Edited at: 31st Dec 2010 17:53
Can anyone explain this occurance?

It's probably something clear, but I can't figuire it out. The objects causing the problem are updated everytime they move/rotate, as they should, but sometimes out of the blue just lock up and somehow collide with themselves These objects (28 to 40) are in group 1, which is a group that is raycasted each loop, but I don't see the problem with that... ...

I am also using Dark Physics if it matters. I'll see what code I can dig out if it's needed...

Edit: Ohhh boy... Well I've solved the problem. Turns out the IDE was coloring one line as commented that really wasn't


[/Thread]

swis

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