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FPSC Classic Models and Media / Scaling my model?

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Tibo
16
Years of Service
User Offline
Joined: 13th Oct 2009
Location: Belgium
Posted: 4th Jan 2011 10:53 Edited at: 4th Jan 2011 11:06
Hello,

First of all can you change the titel if my post?

I've created a model in Anim8tor.
When i open it into fpscreator x10 it is very large.
How can i scale it down?

Now i got another model and if i open it in fpscreator x10
then it wont show up?

Is it possible to apply multiple textures into Entity Workshop?

Can anyone help me?
lotgd
16
Years of Service
User Offline
Joined: 2nd Apr 2010
Location: italy
Posted: 4th Jan 2011 11:31 Edited at: 4th Jan 2011 11:38
open with notepad fpe file

end modify or add

Scale = 50

50 for 50% scale
100 is the actual size
150 increases by 50%


--------
for multiple textures, in your fpe file in texture leave empty and use dynamic model

Tibo
16
Years of Service
User Offline
Joined: 13th Oct 2009
Location: Belgium
Posted: 4th Jan 2011 11:46
Thank you,

Do you know why it my models doesnt show up anymore and how i apply multiple tetures on my anim8tor model?
The Zoq2
16
Years of Service
User Offline
Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 4th Jan 2011 22:40
To apply multiple textures,

1. Go into the fpe again and remove the texture path

2. Take the textures that are aplyed to the model and put them in the same folder as the .fpe

This is how it's done in x9, but i think it's the same in x10...

Srry about my english im from sweeden
Tibo
16
Years of Service
User Offline
Joined: 13th Oct 2009
Location: Belgium
Posted: 5th Jan 2011 16:01
Thank you!

Do you also know why my model doesnt show up??
Tibo
16
Years of Service
User Offline
Joined: 13th Oct 2009
Location: Belgium
Posted: 8th Jan 2011 17:19
Anyone?

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