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FPSC Classic Product Chat / Which shader should i use?

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jules
16
Years of Service
User Offline
Joined: 19th May 2010
Location:
Posted: 4th Jan 2011 21:15
Hi i´m new a the fpsc x9 (only fpsc x10 in the past...)
I need shader effects for my segments and entities.
How can i add a shader to a segment (which textures is need, which effect file i need) and how can i add a shader to an entity (which textures i need and which effect file i need.)
Which are the best lookin shaders at fpsc x9 i´m running at the 1.18 beta 3.
thx for the answers
happy new year
jules
Bootlicker
17
Years of Service
User Offline
Joined: 29th Mar 2009
Location: Germany
Posted: 4th Jan 2011 21:24
check out the tutorials on my website

theres one on there that show you how to make segments and entities shader ready


jules
16
Years of Service
User Offline
Joined: 19th May 2010
Location:
Posted: 5th Jan 2011 17:31
wow awesome tutorials
"...you know....talking to a camera....thats retardet..."
I make now all like your tutorials say and dude it works and it looks amazing.
One question left. I download the Bond1 Shader Pack Complete and use the .fx files like you. but under entities is only a fx for static entitys right? which file can i use for dynamic entities while using the d,d2,n and i texture?

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