Thanks guys!
I was doubting whether or not I should post it, but it seems I made the right decision.
Quote: "Just wondering if it would be possible to add a command to animate the fonts? Like changing their colors or shape?"
Hi The Slayer,
It's already possible (though not with an extra command):
You can set the source using
BK Set Font Source. This command is very fast, as it only sets a few internal variables of the plugin. Those variables are only used when using
BK Text. This means that having one or 10 or 50 bitmap fonts will probably have only small impact on the game speed. So you could have, for example 10 bitmap fonts for each frame of an animation without too much speed loss.
Quote: "It would be even more useful if you made it possible to draw non fixed-width fonts"
Hi Diggsey,
This is also already possible. You can set the spacing of all characters at the same time using
BK Set Font Spacing LeftSpacing, TopSpacing, RightSpacing, BottomSpacing or you can specify the spacing of a subset of characters. For example:
`Edit spacing for all characters
BK Set Font Spacing 5, 0, 5, 0 : `Remove 5px left and right
BK Set Font Spacing "itlk", 10, 0, 5, 0 : `Remove 10px left and 5px right for the letters i, t, l and k. TopSpacing and BottomSpacing always apply to ALL letters!
Though it might be a good idea to implement some command to find the default spacing...
Cheers!
Sven B