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DarkBASIC Professional Discussion / Problems with Collision

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AutoBot
16
Years of Service
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Joined: 25th Sep 2009
Location: Everywhere
Posted: 5th Jan 2011 20:37
I just got the DarkSource snippets a while back and thought I would modify one of them for practice. This is probably one of the dumbest programming mistakes I've made in a while, but hopefully someone can still help me here. Essentially I'm trying to use Sparky's Collision DLL between a cube and a sphere, the following code doesn't function this way:



If you run this, the cube will still go through the sphere as if there was no collision involved.


Mobiius
Valued Member
23
Years of Service
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Joined: 27th Feb 2003
Location: The Cold North
Posted: 5th Jan 2011 23:30
Try the examples included with sparkys. There are plenty of them and are very helpful.

My signature is NOT a moderator plaything! Stop changing it!
AutoBot
16
Years of Service
User Offline
Joined: 25th Sep 2009
Location: Everywhere
Posted: 6th Jan 2011 04:15
Heh, forgot about that. I'll look through those and post a solution to this if I come up with one.


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