what i meant was this, the large image you get with the getimage command (off the screen+surroundings) would be used as a texture for a 3d plane, then a camera would be placed above it at the center (where the player ship is) looking at an angle (resulting in seeing more than what would have been on the screen normaly, also making faraway objects look smaller, and distorted)and rotating as the player rotates ghe ship.
The red sqare is the supposed 3d plane, where the blue thingy is the planet and the yellow thing is something else, see how the planet stretches when viewed from an angle? Is the get image command and the texturing of the plane fast enough to make this a viable method?
Oh and the image is drawn on my phone so no hd
