Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Professional Discussion / Cartography Shop & Treemagik

Author
Message
Screen
15
Years of Service
User Offline
Joined: 24th Sep 2010
Location:
Posted: 6th Jan 2011 16:50
I'm using the prefabmaker v.4.1 to convert my Treemagik-trees from .X to .csm, so I can load them to Cartography Shop. How do I apply the original textures to a imported tree? There are two textures, the leaves and the trunk. However, Cartography Shop applies a texture from the list, not the real textures. It does not apply a texture to i.e. the Living Room -prefabs. Why?

How should I import Treemagik-trees into Cartography Shop?
Mobiius
Valued Member
23
Years of Service
User Offline
Joined: 27th Feb 2003
Location: The Cold North
Posted: 6th Jan 2011 18:33
As separate objects?

My signature is NOT a moderator plaything! Stop changing it!
Screen
15
Years of Service
User Offline
Joined: 24th Sep 2010
Location:
Posted: 20th Jan 2011 13:51
But how do the Cartography Shop prefabs have a texture of their own? I mean, they dont use the applied texture in CS. Forgot to mention that the leaf-part in the trees are billboards. Id like my trees(and other objects) to come with textures of their own, so I dont need to apply anything in CS.

BTW, when do I become a trusted member? Hasn't it been a long enough wait already?

Login to post a reply

Server time is: 2026-07-18 02:08:55
Your offset time is: 2026-07-18 02:08:55