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Dark GDK / Does DarkGDK automaticaly Hide Objects if not in screen?

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Red Eye
16
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Joined: 15th Oct 2008
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Posted: 9th Jan 2011 17:36
Hey,

I am making some kind of booster based on an Data Structure containing all object information.

But first of all I am wondering if DarkGDK hides the objects internally automaticaly which are not seen in screen and that it doesnt pass it to dbObjectInScreen(id)?

Thanks,

RedEye

Matty H
16
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Joined: 7th Oct 2008
Location: England
Posted: 10th Jan 2011 17:16
Yeah, most objects get culled if they are not in screen, use:

to see how many polys are being drawn at any time.

Red Eye
16
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Joined: 15th Oct 2008
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Posted: 10th Jan 2011 17:41 Edited at: 11th Jan 2011 19:31
Okay thanks!

Another question: Are objects visiable for camera but behind another object being culled, or just rendered?

EDIT: Figured.

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