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FPSC Classic Product Chat / Introduction to making FPSC-ready weapons (TUTORIAL?)

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Beastlymaps
15
Years of Service
User Offline
Joined: 17th Nov 2010
Location:
Posted: 11th Jan 2011 22:27
Hey wats up, Beastlymaps again. Ever since I got FPSC, I learned a bunch of stuff about video game creation. I first started by just using the entities that came with FPSC, but then I learned how to make my own entities. And so on, and so fourth. But so far, the only thing I do not know how to do is make my own weapons. I see a bunch of people all over the forums publishing their own weapons, but I dont know how. I WANT TO LEARN SOOOOO BAD!!!! If anyone can post a detailed tutorial on how to make a FPSC-ready weapon, I will be extremely grateful. Again, any tutorial is appreciated, thank you.

-Beastlymaps



-Beastlymaps.webs.com
The Zoq2
16
Years of Service
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Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 11th Jan 2011 23:52
Here is how i do it


All guns are located in the files/gamecore/guns folder, each gun has it's own folder so if you want to create a new gun just create a new folder with the guns name.

Then you need 2 models, the first one is the HUD.x, that model is the model that will be visible for the player. Then their is the VWEAP.x, im not sure about this one but i think it's the model that characters will have.

When you have the models, just put them int the folder you created. Then you need a gunspec.txt. That's a file that's like an entitys .fpi-file. The easiest way to get this is by copying the gunspec from an other gun. If you have annimations for the gun you need to edit them in the gunspec, open it with notepad and i think you will understand how to edit it.

If you want to you can allso place sounds in the gun folder, they are pretty easy to understand if you look at an other gun.

The last thing that you need is an entity to pick the gun up, the easiest way to get one is to copy the .fpe file of a weapon entity in the entitybank and then edit the gun path to your own and if you want to you can change the model

Srry about my english im from sweeden
Beastlymaps
15
Years of Service
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Joined: 17th Nov 2010
Location:
Posted: 12th Jan 2011 22:06
@The Zoq2 - Alright, I am pretty familiar with the gamecore folder and the entitybank folder, But I need to animate my weapons. Is there a cheap program where I can make reload animations for my weapons?

-Beastlymaps



-Beastlymaps.webs.com
The Zoq2
16
Years of Service
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Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 12th Jan 2011 22:07
I use fragmotion, it has a 3 moth free trial i think

Srry about my english im from sweeden
Beastlymaps
15
Years of Service
User Offline
Joined: 17th Nov 2010
Location:
Posted: 13th Jan 2011 21:58
@The Zoq2 - Alright, I have fragmotion, but I have no clue on how to use it. Could you record a tutorial for me with hyper-cam? Because Im lost here.

-Beastlymaps



-Beastlymaps.webs.com
The Zoq2
16
Years of Service
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Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 14th Jan 2011 16:06
I found some tutorials on the web when is started, but i don't remember were

Srry about my english im from sweeden
Dark Frager
16
Years of Service
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Joined: 16th Mar 2010
Location: The Void.
Posted: 15th Jan 2011 23:04
There is a tutorial for animating in milkshape in the official community guide.

If you can see the enemy, they can see you.
Le Shorte
17
Years of Service
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Joined: 6th Apr 2009
Location: Wisconsin
Posted: 16th Jan 2011 07:07
There are plenty tutorials on the forums and around YouTube.

Just a heads-up: I know that you have commercial stuff on your website, and you use Call of Duty icons. If Activision saw that, they would have no problem suing you for tons of cash, probably winning the case. I'd personally advise taking down the icons

I reject your stereotype of Wisconsin and, in fact, live in a city.
Beastlymaps
15
Years of Service
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Joined: 17th Nov 2010
Location:
Posted: 18th Jan 2011 22:23
@le shorte - oh, alright I edited my logo so there wouldnt be any copyright issues. I didnt realize that they would sue me for that. Is this logo any better?

[/i]oh, and by the way, what copyright stuff do I have on my website? I made the website completely myself...

-Beastlymaps



-Beastlymaps.webs.com
Le Shorte
17
Years of Service
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Joined: 6th Apr 2009
Location: Wisconsin
Posted: 21st Jan 2011 22:34
Quote: "oh, and by the way, what copyright stuff do I have on my website? I made the website completely myself..."

That background is from CoD4 or MW2, right?
If it is, that should be taken down too.

I don't mean to flame or anything, just helping

I reject your stereotype of Wisconsin and, in fact, live in a city.
Beastlymaps
15
Years of Service
User Offline
Joined: 17th Nov 2010
Location:
Posted: 23rd Jan 2011 04:08
@le shorte - I realize you are just trying to help, but my logo background is not from MW2 or COD4. It is a sample website template from webs.com. I know it looks ALOT like it, but its not from call of duty.

-Beastlymaps



-Beastlymaps.webs.com
Le Shorte
17
Years of Service
User Offline
Joined: 6th Apr 2009
Location: Wisconsin
Posted: 23rd Jan 2011 07:49
All right, just making sure!
Thanks for your understanding

I reject your stereotype of Wisconsin and, in fact, live in a city.

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