Quote: "
just one more question if i have a huge rpg & my fr is around 10-14
on a 3.2 ghz laptop what do u think it might be if i bought a very good high end gaming pc??
i want 2 add in particles & shaders & all that good stuff too!
glad 2 know dbp works on windows 7 btw "
There's always gonna be limits in the computational powers of computers. I'd say you're probably coding some inefficient stuff! Huge terrains and high-poly models take more processing power and rendering time. Things like BlitzTerrain use methods so that the computer doesn't have to process as much stuff. You don't think in Oblivion: The Elder Scrolls, they just too a giant map and plugged it in do you?
And newer processors are generally faster, whether they're single core or 16 cores, so odds are a newer one will be faster than whatever one you have now.