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Code Snippets / [GDK] - Game skeleton example(no media) - Fully commented source - C++ classes example

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WLGfx
17
Years of Service
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Joined: 1st Nov 2007
Location: NW United Kingdom
Posted: 15th Jan 2011 03:13 Edited at: 15th Jan 2011 03:14
I've added a link to this post for anyone it may help understand a little more using Dark GDK with VC++.

The code is fully commented through all four source files used. Going from normal programming to using classes for writing games.

I started this to test out the Sparky collision library and thought it may help someone. If it helps just one person then my work is done.

My next project is one of either playing avi's on a GDK screen or multi core processor threading to take advantage of more than one cpu.

Warning! May contain Nuts!

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