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FPSC Classic Models and Media / How do i make enemies on my own? How to make them interact.

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golliath9
15
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Joined: 26th Aug 2010
Location:
Posted: 17th Jan 2011 00:23
don't say something like, "Go search on google or something."
because i already searched for a long time on this forum and google...there isn't the info im looking for!!!!
how do i make an entity on ac3d or milkshape ect., and then make it shoot me in the game and be a fully functional enemy?
please? thankyou

golliath9
Design Runner
15
Years of Service
User Offline
Joined: 16th Oct 2010
Location: In my own little world.
Posted: 17th Jan 2011 00:33
Alright... firstly, wrong forum section
But anyways:
1.Make character
2.Add animations (i recommend using the stock ones just because that is the easiest thing to do. You can find a milkshape one on the site that sells fpsc toolbox, for free.) Read up independently how to do this.
3. Save it as .x (I recommend using fragmotion)
4. Create a new file in your entity bank and call it mycharacters or something. Copy the fpe from an existing character and put it along with your model and texture(s) in your new folder.
5. Change the information in the fpe to fir your model.
Thats the basics. More in-depth info can be found on youtube, bootlickers tuts, fpsc community guide, and the forums.
The Storyteller 01
17
Years of Service
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Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 17th Jan 2011 01:56
I am curious.

What's wrong with the characters from stock or the model packs so you need to go through all the work to create them yourself?

In case you find my grammar and spelling weird ---> native German speaker ^^
Wolf
18
Years of Service
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 17th Jan 2011 02:04
Check this out

Its about how to model and animate a Zombie.

I guess this should help.



-Wolf

God Helps the Beast in Me!

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