[Note to Developers\Lee\TGC Use however you want you don't need to notify me about it.]
Please post what you think of the gunspecs. (post on V2 below not V1 in this post)
Changes:
Mossberg: Cocks after firing
Minigun: Fixed fire rate
Downloads:
Fix:
https://forumfiles.thegamecreators.com/download/2148001
V1.18:
http://files.thegamecreators.com/betafiles/FPS_Creator_V118_BETA3.zip
Update 1.18 Beta 3 to R337 (latest version with water physics)(compiled by silvester):
https://forumfiles.thegamecreators.com/download/2133599
Gunspecs (for those who don't want to download):
Mossberg (V2)
;mossberg weapon spec
;Weapon rerigged and animated by Joakim Olsson
;Hands edited by Joakim after Sebastian Kim's basemesh
;Fire animation fixed by The New Noob
;GUN Model File Requirements
;GUN Settings
muzzleflash = 4
muzzlesize = 200
brass = 3
smoke = 1
damage = 10
damagetype = 2
scorchtype = 3
reloadqty = 6
iterate = 10
accuracy = 15
shotgun = 1
;GUN Visuals
textured = gun_D2.tga
effect = effectbank\phong_bump_specular\phong_bump_specular.fx
transparency = 2
weapontype = 2
;GUN Sounds
sound1 = firecock.wav
sound2 = reload.wav
sound3 = dryfire.wav
sound4 =
sound5 =
fireloop = 0
;TNN's Enhanced Mossberg Sounds
;sound1 = mossfirecock.wav
;sound2 = mossreload.wav
;HUD muzzleflash position
horiz = 0
vert = 2
forward = -2
alignx = 25
aligny = -10
alignz = 140
;HUD animation frames list
keyframe ratio = 1
select = 0,17
Idle = 18,52
Move = 54,70
fire = 133,160
start reload = 83,91
reload loop = 92,103
end reload = 105,125
;reload = 133,160
putaway = 1026,1040
run = 586,604
;AIRMOD conditions graciously added by Shadowtroid and edited by The New Noob
zoomto =207,212
zoom idle =213,233
zoom move =236,259
zoom start fire =261,264
zoom end fire = 133,160
zoomfrom =279,284
simplezoom = 1
simplezoomanim = 1
simplezoomy = -2.4
simplezoommode = -5
simplezoomacc = 4
simplezoomflash = 1
zoomalignx = 0
zoomaligny = -10
zoomalignz = 140
melee start = 714,719
melee end = 720,733
simplezoomspeed=6
runy = -7
forcezoomout =1
recoily = 60
recoilyreturn = 80
recoilx = 10
recoilxreturn = 80
zoomrecoily = 50
zoomrecoilyreturn = 90
zoomrecoilx = 1.5
zoomrecoilxreturn = 95
gunlagspeed = 9
gunlagxmax =3
gunlagymax = 3
zoomgunlagspeed = 6
zoomgunlagxmax = 4
zoomgunlagymax = 6
zoomwalkspeed = 0.2
zoomturnspeed = 0.3
rotz = 0.1
;HUD sound frames list
soundframes = 3
sframe0 = 72,1
;sframe1 = 72,3
sframe2 = 92,2
Minigun (V1)
;Minigun weapon spec
;Weapon rerigged and animated by Joakim Olsson
;Hands edited by Joakim after Sebastian Kim's basemesh
;Fire Speed fixed by The New Noob
;GUN Model File Requirements
;GUN Settings
muzzleflash = 3
muzzlesize = 300
brass = 2
smoke = 1
damage = 10
damagetype = 2
scorchtype = 2
reloadqty = 60
iterate = 2
accuracy = 10
;GUN Visuals
textured = gun_D2.tga
effect = effectbank\phong_bump_specular\phong_bump_specular.fx
transparency = 2
weapontype = 4
;GUN Sounds
sound1 = fire.wav
sound2 = reload.wav
sound3 = dryfire.wav
sound4 = windup.wav
sound5 =
fireloop = 1000
;HUD muzzleflash position
horiz = -6
vert = 2
forward = -5
alignx = 14
aligny = -25
alignz = 190
;HUD animation frames list
keyframe ratio = 1
select = 0,17
Idle = 18,52
Move = 53,70
Start fire = 72,89
automatic fire = 90,95
end fire = 96,110
reload = 112,198
putaway = 1026,1040
run = 586,604
;HUD sound frames list
soundframes = 3
sframe0 = 90,1
sframe1 = 130,2
sframe2 = 72,4
;Airmod conditions graciously added by Shadowtroid and edited by The New Noob
firerate = 6
melee start = 714,719
melee end = 720,733
nofullreload = 1
chamberedround = 0
runy = -7
runaccuracy = 60
recoily = 50
recoilyreturn = 85
recoilx = 3
recoilxreturn = 80
;original gunlag speed is 9
gunlagspeed = 20
gunlagxmax =3
gunlagymax = 3
FPSC has no limits
FPSC 4 Kids: http://forum.thegamecreators.com/?m=forum_view&t=179153&b=21&p=0