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Dark GDK / Gimbol unLock?

Author
Message
Abraxas77
14
Years of Service
User Offline
Joined: 26th Aug 2010
Location:
Posted: 18th Jan 2011 18:12
I'm having gimbol lock issues in my space game. Is there a rotation command that does not use euler angles?

The matrices stored in the position data (on the sObject struct) look promising, but my half-blind attempts aren't getting me anywhere. It seems this should work:



But the result is a stretched and smushed spaceship. Setting matRotation and matTranslation didn't do anything.
Matty H
16
Years of Service
User Offline
Joined: 7th Oct 2008
Location: England
Posted: 18th Jan 2011 19:15
Have you tried:
?

Pretty sure you will not have issues with these.

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